Felon-E
2024 – 6 months
Infiltrate the Holy Gear cult and interrogate its followers to find out what’s going on there.
In Felon-E, you play as a detective posing as a henchman of the Holy Gear in order to gather as much information as possible about what High Priest Colbert Métalcreux is plotting. Using your voice, interrogate characters controlled by Generative AI to coax valuable information out of them.
An early prototype version of the game was presented at Games Com 2023 and then at Paris Games Week 2023, where I had the honor of manning the booth.
A playtest version featuring a first playable level was released on Steam in July 2024, but for financial reasons, the project had to be shelved despite very positive feedback from the few people who were able to test it. Since mid-2025, the servers have been shut down, and the game is no longer available.
Specification
Platform: Windows PC
Genre: Survey / Exploration
Controls: Keyboard / Gamepad
Language: English, French
Engine: Unreal Engine 5, Blueprint / C++
My role on this project
- Gameplay programming (Controllers / Cameras / AI / BP Anim / Interactions with the environment / Level Sequences)
- UI Programming (UMG / Common UI / Location / Steam Input)
- Integration of 3D assets, animations and SFX
- Creation of tools to facilitate the import of asset into the engine and facilitate the creation of cutscenes (EUW)
- Connection to AI Servers (REST API)

Jumbo Mana
Programmers:
- Lucas Albarede (AI/Server)
- Clement Gledel (AI/Server)
- Noah Mazard (Gameplay / Unreal Engine)
- Theo Stoskopf (AI/Server)
Artists:
- Frederic Moreaux (animator)
- Quentin Renaud (3D Artist)